Removed level change from Tile and put it in LevelChangeTile
author Michael Marques
()
committer Michael Marques
()
commit 044736f39c7d7e0477d285d44922774edba4fa3a
tree 4ed21f91499bf0ceb5dea5e977f80403b898cd91
parent 789168dc43efe941df3afcfbdc1f73debb940d16
Removed level change from Tile and put it in LevelChangeTile
Fix for step off logic in grid for upward steps
Changed grit changeLevel to reutrn levelChange from tiles instead of
creating manualy
Adjusted MovementAnimator so teleport between mats with no stepping at
end of Viridian Forest
Renamed TeleportTile to LevelChangeTile
Removed level change vars from Tile Class and relavent JSON
Added stepAfterLeave variable to LevelChange to manage stepping after
level change for stepOff level changes (Viridian fix)
res/Actors.json
res/Tiles.json
src/com/dryerzinia/pokemon/map/Grid.java
src/com/dryerzinia/pokemon/obj/LevelChange.java
src/com/dryerzinia/pokemon/obj/MovementAnimator.java
src/com/dryerzinia/pokemon/obj/tiles/LevelChangeTile.java [ new file with mode 0644 ]
src/com/dryerzinia/pokemon/obj/tiles/TeleportTile.java [ deleted file ]
src/com/dryerzinia/pokemon/obj/tiles/Tile.java
src/com/dryerzinia/pokemon/ui/editor/EditTile.java